AI Insights · Timothy · January 2022
Top 5 NFT Games on iOS in South America Q4 2021
In Q4 2021, the top 5 NFT games on iOS in South America saw varying trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into each game's performance.
The performance of the top 5 NFT games on iOS in South America during Q4 2021 showcased diverse trends in downloads, revenue, and active users. Here’s a detailed look at each game’s metrics:
Thetan Arena: MOBA Survival experienced a significant increase in weekly revenue, peaking at approximately $27.4K in the week of December 20. Weekly downloads surged in the initial weeks, reaching around 92.9K in late November, before declining to 20.8K by the end of December. Active users followed a similar pattern, peaking at 101.3K in early December and then decreasing to 57.9K by the last week of the quarter.
MIR4 from Wemade Co., Ltd. saw its weekly revenue peak at about $64.2K in early November, before gradually declining to $33.6K by the end of December. Downloads also showed a downward trend, starting at 8.5K in late November and dropping to 4.1K by the end of the year. Weekly active users peaked at 35.3K in mid-November and ended the quarter at 30.4K.
IMVU: 3D Avatar Creator & Chat maintained a consistent weekly revenue, peaking at around $3.7K in late November. Downloads varied, peaking at 7.1K in the last week of December. Active users saw a steady increase, reaching 78.8K by the end of the quarter.
Habbo - Virtual World showed a notable increase in weekly revenue, peaking at approximately $4.6K in the week of December 20. Downloads remained relatively stable, reaching 1.7K in the last week of December. Active users also saw a steady trend, peaking at 5.7K in the final week of the quarter.
Highrise: Avatar, Chat & Games had a less consistent performance, with weekly revenue peaking at $1.3K in early October and then fluctuating. Downloads peaked at 2.7K in early November but dropped to 387 by the end of December. Active users peaked at 9K in early November and ended the quarter at 3.9K.
These insights are based on data from Sensor Tower, which provides more detailed analytics and trends for mobile applications.